Build /particle commands with full control over particle type, position, spread, speed, and count. Browse all 1.21+ particles with descriptions and use presets for common effects.
Quick Presets
Select Particle
minecraft:flame
Orange fire from torches, furnaces, and fire entities
The /particle command lets you spawn any particle effect at a specific location with control over spread area, speed, and count. Start by selecting a particle type from the searchable list. Particles are organized into categories like ambient, combat, fire, and water so you can quickly find what you need. Each particle entry includes a description of what it looks like in-game and where it naturally appears.
Set the position using Minecraft coordinates. Use tilde (~) for relative coordinates based on the command executor. The delta values (dx, dy, dz) control how far the particles spread from the center point. A delta of 0 means all particles spawn at the exact position, while higher values create a wider area of effect. The speed parameter controls how fast particles move, and count determines how many spawn at once.
Use the quick presets to load common configurations like fire trails, healing auras, and enchanting effects. These set all parameters to tested values that produce attractive results. You can then tweak individual values to customize the effect further. The generated command works in Minecraft Java Edition 1.13 and later.
Common Use Cases
Command block engineers use particle effects to create visual feedback for custom game mechanics like capture zones, damage areas, and spell effects. Server plugins often combine particle commands with scoreboards and functions to build interactive experiences. Adventure map creators use particles to guide players, mark objectives, and create atmospheric environments.
Builders use particles for decorative purposes like adding campfire smoke to chimneys, portal effects around magical structures, and heart particles in garden areas. The particle command is also essential for creating custom boss fight arenas where visual feedback helps players understand attack patterns and safe zones.