Minecraft Enchantment Lookup

All 43 enchantments that exist in Java Edition 26.2. Search by name or item type, click any enchantment for full details.

Java Edition 26.2Updated
43 enchantments found
Aqua AffinityI
Increases underwater mining speed.
Helmet
Bane of ArthropodsV
Increases damage and applies Slowness to arthropod mobs (spiders, cave spiders, bees, silverfish, endermites).
SwordAxe
Blast ProtectionIV
Reduces explosion damage and knockback.
HelmetChestplateLeggingsBoots
BreachIV
Reduces the effectiveness of armor on the target.
Mace
ChannelingI
During thunderstorms, trident summons a lightning bolt on hit.
Trident
Curse of BindingI
Prevents removal of the item once equipped.
HelmetChestplateLeggingsBoots+3TreasureCurse
Curse of VanishingI
Item is destroyed on death instead of dropping.
All equippable and holdable itemsTreasureCurse
DensityV
Increases damage dealt per block fallen when using a mace smash attack.
Mace
Depth StriderIII
Increases underwater movement speed.
Boots
EfficiencyV
Increases mining speed.
PickaxeShovelAxeHoe+1
Feather FallingIV
Reduces fall damage.
Boots
Fire AspectII
Sets the target on fire.
Sword
Fire ProtectionIV
Reduces fire damage and burn time.
HelmetChestplateLeggingsBoots
FlameI
Arrows set the target on fire.
Bow
FortuneIII
Increases certain block drops.
PickaxeShovelAxeHoe
Frost WalkerII
Turns water beneath the player into frosted ice.
BootsTreasure
ImpalingV
Increases damage against aquatic mobs (Java) or mobs in water/rain (Bedrock).
TridentSpear
InfinityI
Prevents regular arrows from being consumed when shot.
Bow
KnockbackII
Increases knockback dealt.
Sword
LootingIII
Increases mob loot drops.
Sword
LoyaltyIII
Trident returns after being thrown.
Trident
Luck of the SeaIII
Increases rate of treasure catches while fishing.
Fishing Rod
LungeIII
Throws you forward when a spear attack pierces a target, costing one point of durability and extra hunger per level.
Spear
LureIII
Decreases wait time for fish to bite.
Fishing Rod
MendingI
Repairs the item using experience orbs.
All items with durabilityTreasure
MultishotI
Shoots 3 arrows at the cost of 1.
Crossbow
PiercingIV
Arrows pass through multiple entities.
Crossbow
PowerV
Increases arrow damage.
Bow
Projectile ProtectionIV
Reduces projectile damage.
HelmetChestplateLeggingsBoots
ProtectionIV
Reduces most types of damage.
HelmetChestplateLeggingsBoots
PunchII
Increases arrow knockback.
Bow
Quick ChargeIII
Decreases crossbow charging time.
Crossbow
RespirationIII
Extends underwater breathing time.
Helmet
RiptideIII
Trident launches the player when thrown while in water or rain.
Trident
SharpnessV
Increases melee damage.
SwordAxe
Silk TouchI
Mined blocks drop themselves instead of their usual drops.
PickaxeShovelAxeHoe
SmiteV
Increases damage to undead mobs.
SwordAxe
Soul SpeedIII
Increases walking speed on soul sand and soul soil.
BootsTreasure
Sweeping EdgeIII
Increases sweeping attack damage (Java Edition only).
Sword
Swift SneakIII
Increases sneaking speed.
LeggingsTreasure
ThornsIII
Reflects some damage back to attackers.
HelmetChestplateLeggingsBoots
UnbreakingIII
Increases item durability.
All items with durability
Wind BurstIII
Emits a burst of wind on a smash attack, launching the player upward.
MaceTreasure

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How to look up a Minecraft enchantment

  1. Filter by item

    Choose the sword, bow, pickaxe or armour piece and the list drops to what can actually go on it.

  2. Split off the treasure

    Treasure enchantments never come out of an enchanting table, which is why they have their own filter.

  3. Read the max level

    Every entry gives the highest level the game allows and what that level changes.

  4. Check the conflicts

    The incompatible list is what stops two enchantments sitting on the same item, whatever order you apply them in.

How It Works

Browse all enchantments, max levels and compatibility.

Java Edition 26.2Checked on against 43 enchantment files, one for onePage updated

How to Use the Enchantment Lookup Tool

This tool lists the 43entries in the enchantment registry of Java Edition 26.2. The max level, the item list and the conflicts of each one were compared with the game files on 8 August 2026, so Lunge, the enchantment a spear can carry, is in here as well. You can search enchantments by name or by their namespaced ID (for example, typing "sharp" will find Sharpness). Use the item type dropdown to filter enchantments by the gear they apply to, such as helmets, swords, or boots. The treasure filter helps you quickly find enchantments that can only be obtained from loot chests, fishing, trading, or specific structures rather than from an enchanting table.

Understanding Enchantment Details

Click on any enchantment card to view its full details including maximum level, applicable items, incompatible enchantments, and whether it is treasure-only or a curse. The incompatible enchantments list is especially useful when planning your gear, as certain enchantments cannot be combined on the same item. The game keeps one damage group that no item can carry twice: Sharpness, Smite, Bane of Arthropods, Impaling, Density and Breach all rule each other out, which is why a trident with Impaling can never also hold Sharpness. Click the namespaced ID to copy it for use in commands. The fastest way to see a refusal for yourself is a test item with both enchantments on it, which the command generator writes as a single give command.

Common Use Cases

Players use this tool to plan optimal enchantment setups for armor, weapons, and tools before spending experience points. Server administrators reference the enchantment IDs for plugin configurations and custom enchant commands. Speed-runners check which enchantments are available on which items. Whether you need to know the max level of Unbreaking, which items accept Mending, or what conflicts with Protection, this lookup has every detail in one place. The mace enchantments Breach, Density and Wind Burst are in the list, and so is the spear enchantment Lunge. Every item these entries refer to has an ID in the block and item database, and the crafting recipe viewer shows how that tool or armour piece is made before it ever reaches the table.

How enchanting is actually limited

BookshelvesFifteen around the table, one block of air between, is the maximum. A sixteenth adds nothing at all.
LapisOne to three per enchant, matching the row you pick. The level cost and the lapis cost are separate prices for the same click.
Treasure onlyMending, frost walker, soul speed, swift sneak, wind burst and the curses never appear at a table. They come from trades, loot or fishing.
Prior work penaltyEvery anvil use doubles the surcharge on the next one for that item, independent of what you are adding.
Too expensiveSurvival mode refuses any anvil job priced above 39 levels. That limit is what stops an item from being combined forever.
ConflictsEnchantments in the same family exclude each other: one damage type on a sword, one protection type on armour, silk touch against fortune.

The enchantment folder of Java Edition 26.2 holds 43 files and this page holds 43 entries. On 8 August 2026 the two were matched one for one, and every maximum level here is the max_level field out of its own file.

The most an item can carry, worked out from this table

Every conflict on this page was fed back through itself. For each item the table gives the enchantments that may go on it, then the largest group of those that do not exclude one another, and the levels that group adds up to. Nobody has to guess at the ceiling any more.

an enchantment fits an item when it names that item, or when it names all equippable items, or when it repairs anything with durability and the item wears outa group is legal when no two members list each other as a conflictlevels = the maximum level of every member added together
Boots, the richest item in the game13 of the 43 apply9 of those 13 fit together9 enchantments, 23 levels, or 7 and 21 once you drop the two curses
Sword10 apply8 fit together, since only one of the three damage lines may be there8 enchantments, 20 levels, or 7 and 19 without the curse
Pickaxe, which surprises people6 applyfortune and silk touch exclude each other4 useful enchantments and 12 levels, less than half of what a pair of boots holds
Carved pumpkin and mob head2 each, and both of them are curses, because nothing else in the list will go on an item that does not wear out

Of the 43 entries, 22 conflict with nothing at all. All the friction sits in 27 pairs, and those pairs are almost entirely damage against damage and protection against protection. That is why a full set of armour is easier to finish than one perfect pickaxe.

Frequently Asked Questions

Questions about enchanting
  • Why does my anvil say too expensive?

    The job costs 40 levels or more, and survival refuses that outright. The prior work penalty doubles with every use, so the fix is to combine in a better order, not to gather more levels.

  • How many bookshelves do I need?

    Fifteen, with a gap of one block between them and the table. Anything past fifteen is decoration, and a torch or a block in the gap cuts a shelf out of the count.

  • Why can I not get mending from the table?

    It is a treasure enchantment, and those are excluded from the table by design. Villager trades, fishing and chest loot are the only sources.

  • Can I put two protection enchantments on one piece?

    Not in survival. Protection, fire protection, blast protection and projectile protection all exclude each other, so armour carries exactly one of the four.

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